Wednesday, October 31, 2007

Dungeon Twister: Fire and Water

This isn't my Multiple Uses post, sorry. It's a few muddled observations:

In Germany, they are (so far) following the English order of release for Dungeon Twister.

That is:
Base Set
Paladins and Dragons
3/4 Player Expansion
Forces of Darkness
Mercenaries
Fire and Water


Now, I'm not positive about the German order of Mercenaries vs. Fire and Water, but I am sure about the US order to that point.

I just find it interesting that out of two "secondary" releases (meaning "Not in the original language of the game"), two of them have moved Fire and Water out of order.

Having played it a few times, I can very easily see why. It's a difficult, frustrating set. Once you grasp it, I'm told that it's amazing, but reaching that point has been (for me) very difficult. I enjoy the play, but something just hasn't clicked, yet.

I've seen play from people who have grasped it. It's wonderful and terrifying. I've also seen some amazing combinations of characters using some from this set.

It's an interesting set, with an average speed of 4.25 and an average strength of 1.625. That's 14.5% faster than the overall average and 30.7% weaker than the overall average.

But on their native maps, their speed is significantly reduced.

Were it not for their speed, I'd tag most of these characters as Specialists.

But I'll go over that in a few weeks, once I've had a chance to play the set through a few more times.

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