Thursday, July 30, 2015

Day One: Survived

I demoed Starfighter all day.  The game is better than I had expected, and I had been really looking forward to it.  It's a game that received little or no fanfare or buzz - but which needs some. It's phenomenal. No-one that I demoed it to seemed to dislike it.

The team is better than I'd expected, too. More organized, just to start with.  The choices they made as team leads were good ones. Pete and Liz and Alex are all really awesome people.

There was some PR event this afternoon, so all of the teams were running a tiny bit short-handed, but you really couldn't tell. No PR tomorrow, so we should be at or near full strength all day.

As expected, Mysterium sold out.  Well, today's batch of it did.  They are doing one batch per day on Friday and Saturday, as well. It will almost certainly sell out.

Discoveries sold out, too, which I think caught everyone off-guard.  It's a dice game themed around the Lewis and Clark expedition. I've read the rulebook, but not had a chance to take it for a spin, yet.

I saw David Miller of Purple Pawn today. Chatted for a few minutes (which was all either of us had). I also met Tim Norris of Grey Elephant Gaming. He seemed to enjoy Starfighter.

This is the first GenCon since Asmodee bought Days of Wonder last year. The DoW games have been smoothly integrated into the booth. I realized that there aren't many Asmodee games in the booth.  It's nearly all Asmodee partners - Ludonaute, Matagot, Repos, Queen, Ystari, and so on.

The booth is huge. And it didn't click with me just how huge until after the show had started and the stampede began.

Barony was in the booth right behind me.  Demos for it seemed to go well.

And now, I need to go track down some food.

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