Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Wednesday, May 30, 2012

Dungeon Twister Video Game Update

Several of you have pointed me at a post on BoardGameGeek, apparently failing to notice that I was the first follow-up post.

Yes, there is news on the Dungeon Twister video game.

Yes, it's coming out this summer. July 3, in fact. Unless you're not in the US, in which case it'll be available on July 4th.  For PS3.

The PC version will follow a few months behind.

Why isn't the XBox logo in the video?  I heard from a friend on this - and my speculation on BGG was right.  Microsoft was, for whatever reason, really difficult to work with.  They haven't given up on an XBox Live Arcade version yet.  But we won't know for sure until the last possible second on that one.

I have been given a hard release date for the game, but I don't know if I have permission to share it or not. Reviewers can start as early as June 18th, according to the PR material I have received.

I will say that I hope to be playing the game while the rest of the country goes nuts with fireworks.

I'm on the PlayStation Network:


Get your Portable ID!

Maybe I'll have a chance to play some of you in just over a month!

Tuesday, May 01, 2007

XBox Live Arcade

Apparently, The Settlers of Catan is scheduled to appear on XBox live tonight.

I'll be buying it, but I won't review it here. I also will not be adding it to my Games Played.

I don't consider it a board game when it's in this format.

There is a lot of discussion here and there about what does it take to be considered a board game - I love The Settlers of Catan, and it's an excellent board game. When it's played on a tabletop with cardboard and wooden pieces. Or plastic. Or resin.

Once you're using a controller and the board is projected onto a screen, however, you've changed the game. It's now a video game, and is no longer a board game to me.

Board Gaming to me is (first and foremost) a social activity - it's something done in person with friends. It's not something done online with whoever happens to wander by. There are people who will argue that online gaming is just as social as tabletop - and, for them, it may be true. It just doesn't apply for me.

I think that having these games (Carcassonne is due in a few months) leap to XBox Live Arcade is a good thing - don't get me wrong. Anything which makes good games more visible is a good thing.

The new challenge for me is getting the XBox Live gamers to try other games which haven't made the leap.

I'm still figuring out how - it'll take lots of online practice research, I expect.