Wednesday, September 27, 2017

Powerchords

Remember two weeks ago when I mentioned Powerchords as a project that was much-delayed but where I wasn't going to harangue the project creator?

It was my longest-delayed Kickstarter project.

But the PDF arrived on the 16th and has since been released for purchase on DTRPG. I'd held off on posting about this last week, because I was hoping I'd have time to read it before posting about it, but there's just no way.

I'm still waiting for a print copy, but this has kinda knocked me off my step. Because I'd almost given up on this one.

I'm still reading it, but what I've seen so far is pretty good. It's not amazing, it's not earth-shattering, but it's solid. Solid enough that I would use this in an urban fantasy game. Not as a standalone, mind you, but most of that is because it's mostly systemless.

Either way, for those of you waiting for long-delayed or forgotten Kickstarter projects, this release is proof that completion is possible.

And there's a three-part post-mortem that's worth reading.  Part 1 is here.

Notable in the post-mortem? No excuses. No finger-pointing.  A lot of what is in there are things that experienced backers now see as "classic" crowdfunding pitfalls, but it's still very much worth the read if you have time to do so.

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