A lot of them ... no, scratch that. ALL of them struggle with writer's block from time to time.
Just over a year ago, I wrote about some games that could be used to spur creativity.
I have a few - and I recently acquired another few. And another one will be on its way soon.
Rory's Story Cubes
I mentioned Dixit
Fiasco is a cooperative storytelling game. Moreso even than Polaris. I really liked Fiasco, and the Fiasco Companion which is now available has some absolutely fascinating interviews with several teachers, authors, publishers, and others about how they've used Fiasco in their daily life to strengthen their creativity (and inspire it in others).
If you're using these tools specifically to drive creativity, you can combine them, too - use the Story Cubes as required elements in a Dixit-inspired story. Or use Fiasco, but roll the Story Cubes (or flip a Dixit card) at the Tilt instead of using the normal Tilt table.
Next week, I'll be posting about Demo Games and Demo Teams. Yes. Again.
The following week, I'll be at GenCon. I've written the post for Gamethyme's Game of the Year already, but it'll go up after GenCon. During the convention itself, I'll be making numerous small posts from my phone.
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